devlog of Espada de Sheris Chapters Four And Three.


Hello readers, I'm here for another devlog of Espada de Sheris.

(But first, play Espada de Sheris before you see spoilers)

Well, I'm here with the changes to the chapter three and chapter four patches

let's start with chapter three because it contains more changes

1. Coyote Time

Probably if you caught the "ThX LXXnXy TunXs ShXw" era like me, you might not know, but when the coyote stands still in the air.

So... in this game, when you jump to a new platform, your character stays in the air for a while to allow time for the next platform.

2. Controls/Joystick/Gamepad (Call it what you want)

An improvement was the Joystick, I added the right and left movement function, you can move using the analog sticks, but it is still possible to use the d-pad

Now begins Chapter Four (i.e. Version C.4.0 or Chapter Four Patch 0)

1. New chapter selection screen

Now I've made the chapters screen more attractive, in fact I don't even need to say how attractive the game is visually, but for now I need better

I hope you like this basic devlog, it took a lot of work to do, but a call-to-action (CTA) go to my twitter @sketBR and play Espada de Sheris if you're bored or careless.

Until later

New Chapters Screen

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